![]() (Note: Dizzy is now in Xrd and is more rushdown-based than before.) "With her usual style I think her set-play and Roman Cancels would synergize well, but I’d like to give her a style where she appears in your face rather than retreats away." That said, I'm still sad that they didn't take advantage of this opportunity to add some zoners.) (Note: Guilty Gear Overture is an Action RTS in the style of Herzog Zwei, so characters from that game are bound to play differently when ported to a 2D fighter. There was a heavy trend of zoning-based characters becoming more rushdown-based in Xrd, so I thought I'd save the relevant quotes in one place to make them easier for me to find. In an article about Guilty Gear Xrd's character fan vote in 2015, lead designer Pachi talked about how the potential returning Guilty Gear characters would play in Xrd. Quotes From Xrd Designer Pachi About Making Characters More Rushdown-Based Quotes From Xrd Designer Pachi About Making Characters More Rushdown-Based - Chris Matthews
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